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The Fortnite team is addressing some of the reported issues with the upcoming 8.20 patch.

Although Fortnite is one of the most successful games of all time, that doesn't mean it's bug-free. There are several problems with the game, and each patch seems to add something else that doesn't exactly work the way it should.

Fortnite is far from being a bug-filled mess, but it's not perfect. This weekend, Epic Games community manager, MrPopoTFS, addressed some of these bugs on Reddit, along with some fixes that will be coming in the v8.20 patch. Here are all of the fixes we can expect in the next patch:

Weapons + Items

  • Fixed an issue where Clingers were damaging players through walls when stuck to another player.
  • Smoothed out the motion of grenade projectile trajectories, which were lagging behind by a tick.
  • Entering a vehicle no longer plays the release sound of balloons if you have no balloons.
  • The balloon rope will no longer remain on your back when you run out of balloons.
  • Fixed an issue where players were flying out of a Pirate Cannon in a different direction than expected.
  • Fixed an issue preventing the ability to enter a Pirate Cannon when close to other geometry.
  • Fixed the ability for players to finely tune Pirate Cannon’s ability to aim side to side.
  • Fixed an issue causing Buried Treasure to spawn loot on the Starting Island.

Gameplay

  • Fixed an issue with the icy feet effect remaining on indefinitely while emoting.
  • Traps now do damage to The Baller vehicle first before damaging the driver.
  • Fixed issue causing some traps to be inside thicker structures, making them hard to see.
  • Fixed a rare occurrence of a player being invulnerable while DBNO.
  • Fixed the camera sometimes traveling too far when cycling to another player.

Performance

  • Fixed an issue where poor server performance could cause undesired effects on clients such as unnecessary movement corrections.
  • Added a fix for a rare server crash.
  • Made a small server performance improvement related to the Baller vehicle.
  • Updated animation budgets to be more performant on higher scalability settings.

Art + Animation

  • Fixed a bug where the destruction effects were not playing on the Baller when it’s destroyed.

Audio

  • Fixed an issue where some items didn’t have proper audio when dropping them from inventory.

UI

  • Fixed issue with Main Menu icons becoming off-center.
  • Fixed a bug that was causing a player's Squad Fill preference to reset to "Fill".
  • Fixed an issue where scopes would be missing reticle lines on low settings.

Spectating

  • Fixed an occasional awkward camera movement that would occur when switching to different view targets while spectating..

Mobile

  • Fixed field of view on 21:9 devices.
  • Fixed an issue with quickbar and extra buttons that made it possible to cause fire state to be stuck on a continuous loop.
  • Fixed an issue causing the camera to jump on initial touch input.
  • Fixed an issue causing incorrect building pieces to gain focus when editing.
  • Fixed missing outline effect for squad members.
  • Fixed minimap remaining on screen during Victory Royale sequence.
  • Fixed not being able to select building material while being a passenger in a vehicle.

MrPopoTFS also addressed the issue of shotguns not firing at times, and said the QA team was looking into it. He reiterated that not all of these fixes may work as intended, and some might not make it into the patch at all.

The v8.20 patch will likely release tomorrow, so follow @FortniteTracker on Twitter to see the full list of patch notes when they come out.

Author Bio

Jimmy Russo

Jimmy is a passionate gamer and writer from Boston, MA. He plays Fortnite on Xbox One. You can find him in Creative Mode practicing his 90's. Follow him on Twitter @JimmyDangus

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