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Fortnite v10.10 is live. Those who were looking for a BRUTE nerf are going to be disappointed. Take a look at the Fortnite patch notes here.

The Fortnite v10.10 update is here, but it didn't address the biggest problem in the game: mechs.

To give Epic a bit of credit, they did add the quality-of-life feature that opens chests when you break them.

Now, you don't have to worry about breaking a chest when you break through the floor. Unfortunately, there's still a bug that disables this feature when you break a chest with a ramp, but Epic will have a fix for this shortly.

Retail Row

Retail Row was a favorite spot to land for many Fortnite players. Mega Mall wasn't too bad either and wasn't near as disliked as Neo Tilted was.

Neo Tilted turned into Tilted Town, and now Mega Mall is back to Retail Row with a bit of a twist.

No one likes zombies in Fortnite, so it seems counterintuitive to add them to one of the more popular spots on the map. It makes even less sense to add them when Epic is already getting a lot of flack for failing to listen to the community.

A Rift Zone has turned Mega Mall back into Retail Row, and prices have dropped significantly. These discounts come at the cost of increased danger — bargain-crazed Fiends are spawning in the Rift Zone, and they want the shopping center all to themselves."

World Run LTM

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Epic added another World Cup Creative LTM to Fortnite in the World Run LTM.

Team Type: Squads | Respawning: On

  • 16 Players.
  • 4 Teams.
  • The team to collect 30 coins fastest wins.
    • In the event that two teams collect the same amount of coins, the team that was faster will win.

BRUTE Changes

As expected, Epic hardly did anything to the BRUTE. They nerfed the spawn rates in Arena and added a laser to indicate where the mech is aiming, but that's about it.

  • B.R.U.T.E. updates:
    • Added a targeting laser that appears as players load and fire missiles.
      • In addition to the B.R.U.T.E.’s gunner, this laser is visible to opponents and teammates.
      • This is to help give clarity to all players on where a gunner is aiming their rockets before they’re fired.
    • Improved visual and audio feedback during the self-destruct sequence.
    • B.R.U.T.E.s can now be entered directly from glider mode.
    • Updated B.R.U.T.E. spawn logic for large team respawn game modes.
      • B.R.U.T.Es will now spawn intermittently throughout the match instead of waiting for Storm phases to end.
    • B.R.U.T.E.s abandoned in the Storm will self-destruct after 30 seconds.
    • B.R.U.T.E.s will reappear on the minimap after 15 seconds if no player is in either seat.
  • We’ve lowered the spawn rates of the B.R.U.T.E. per Storm circle in Arena and Tournament playlists. We will continue to monitor the impact of this change in advance of next weekend’s Champion Series event.
    • Beginning of Match
      • 21.5% chance that between 1-3 B.R.U.T.Es will spawn
        • Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn
    • Storm 1
      • 44% chance that between 1-4 B.R.U.T.Es will spawn
        • Previously was 100% chance that between 2-4 B.R.U.T.Es would spawn
    • Storm 2
      • 40% chance that between 1-2 B.R.U.T.Es will spawn
        • Previously was 100% chance that between 1-3 B.R.U.T.Es would spawn
    • Storm 3
      • 40% chance that between 1-2 B.R.U.T.Es will spawn
        • Previously was 66% chance that 2 B.R.U.T.Es would spawn
    • Storm 4
      • 10% chance that 1 B.R.U.T.E will spawn
        • Previously was 50% chance that 1 B.R.U.T.E would spawn
    • Storm 5
      • 3% chance that 1 B.R.U.T.E will spawn
        • Previously was 10% chance that 1 B.R.U.T.E would spawn

Bug Fixes

  • Fixed an issue in which opponents’ B.R.U.T.E.s would sometimes not be visible.
  • B.R.U.T.E.s can no longer be used to traverse the map faster than intended.
  • The turn rate of B.R.U.T.E.’s turret is no longer framerate-dependent.

Gameplay

  • Unvaulted only in the Sword Fight Squads and Duos LTMs:
    • Infinity Blade
      • Reduced the environmental damage from 10000 to 600.
  • Increased the number of resource stacks contained in Chests in Tilted Town from 1 to 3.
  • Retail Row
    • A Rift Zone has replaced the Mega Mall POI with Retail Row.
      • Retail Row now spawns hordes of Fiends who charge at players.
        • Fiends may drop a weapon, consumable, or ammo upon being eliminated.
        • Fiends cannot go outside the Retail Row Rift Zone.
  • Chests and ammo containers will now open when destroyed.
    • Known issue: Destroying a Chest or ammo container by destroying the object it is placed on will not open it.
      • We plan to have this issue resolved in the v10.20 update.

Bug Fixes

  • The Week 1 and Week 2 Hidden Battle Stars can now be collected.
  • Fixed an issue in which the Bush would reset its displayed equip timer if the player tried to activate it multiple times. (Players would still be able to equip the Bush at the intended time, but the displayed timer would be incorrect.)
  • Fixed an issue in which Supply Drop smoke would not appear if the box was not in sight.
  • Trees no longer turn into different kinds of trees upon being damaged.
    • This includes snow-covered trees no longer turning into non-snow-covered trees.
  • Fixed an issue in which Chests would sometimes already be broken or opened at the start of a match.
  • The “Welcome to Tilted Town” message no longer loops when players enter/exit Titled Town. It also no longer overlaps Storm warnings.
  • Walking over in-motion Bottle/Fancy Flip Toys no longer causes a camera issue.

UI

  • Contextual Tutorial System
    • A tip system designed to help guide and teach players new to Battle Royale.
    • This system displays tips to players during matches. Each tip appears in situations it is most relevant to.
    • Can be toggled “On” or “Off” in the Game Settings tab.
      • It is set to “On” by default.
  • Updated the Item Shop background.

Bug Fixes

  • The tiles for completed Missions no longer display “0%” and are no longer missing a check mark.
  • Suggested Challenges on the map screen no longer take up the entire space or show level-up Missions.
  • The tiles for Limited Time Missions no longer display “Soon” when it should display the time remaining.

Author Bio

Jimmy Russo

Jimmy is a passionate gamer and writer from Boston, MA. He plays Fortnite on Xbox One. You can find him in Creative Mode practicing his 90's. Follow him on Twitter @JimmyDangus

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